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Enola Devblog 5: Seeing colour
To show Enola learning new emotions and associating colours with them a system needed to be made to place objects and people with glowing...
Jack Leatherbarrow
Apr 12, 20241 min read
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Enola Devblog 4: Making the metahuman
As Enola was being made in Unreal 5 our group has access to a new technology called metahumans. This allows for the creation of highly...
Jack Leatherbarrow
Apr 12, 20241 min read
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Enola Devblog 3: Smoke and mirrors
One of the main themes in Enola is that the real world is desaturated, black and white. Every time Enola returns from the special world...
Jack Leatherbarrow
Mar 14, 20241 min read
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Enola DevBlog 2: Imagine a World...
With all the story parts in place and the team working on their various aspects, setting up the game project with assets etc. I wanted to...
Jack Leatherbarrow
Feb 24, 20241 min read
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Enola DevBlog 1: Starting the Hero's Journey....
To begin our narrative project of Enola, we started by making a mood board on miro that detailed our character ark, main story points,...
Jack Leatherbarrow
Feb 24, 20241 min read
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